![]() ![]() ![]() The 3.0 release rewrites Video AI from the ground up, making it possible to apply multiple AI models simultaneously, and adding a new super-slo-mo AI model and support for 16-bit colour depth. (Full disclosure: the software was actually released last month, but we haven’t seen much coverage of it outside of general video production sites.)Īn AI-based tool for upresing video footage with potential applications to animation workflows Originally released in 2020, and previously known as Video Enhance AI, Video AI is an AI-trained tool capable of a range of video-processing tasks, including upresing, retiming and stabilising footage. ![]() While its main role is in video production, particularly to make poor-quality footage suitable for broadcast, or to upres old material for modern higher-resolution displays, it also has potential uses in CG work. Many visualisation artists use its still-image counterpart, Gigapixel AI, to upscale low-res 3D renders, making it possible to generate hi-res images more quickly than simply rendering at full resolution. Unlike Gigapixel, Video AI doesn’t have a dedicated mode for CG imagery, but it does upscale video footage to up to 8K, opening up the possibility of similar workflows for CG animation. New in version 3.0: stack AI models, run tasks in parallel, and export at 16-bit colour depthĪs well as giving it a new name, Video AI 3.0 rewrites the software “from the ground up” to improve its handling of variable frame rate footage, frame repeats, and scene changes. ![]()
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